Monavie Voight


1. What is your history with dance in SL?
My history with dance began when I saw the first performance done at Burn in the Second Life® virtual world back in 2014. I fell in love with the shows. My real world experience as a theatre performer, dancer and singer was re-awakened and I loved being able to see this form of it here in SL®. I went to see almost every troupe that I could and began taking pictures of them and posting them on my Flickr. Several times choreographers asked me to join in dancing, but never wanted to. As my business, TriMovies™ develops, I decided I needed to learn exactly how to create routines to know what to expect for our upcoming show. Thus, I stepped into choreography and am learning along the way.

2. What do you enjoy the most about SL dance?
I enjoy creating a beautiful or exciting set and finding a song that fits it and then adding movement to a dancer or more than one dancer to interact with the set in a way that expresses what my vision is for it.

3. What do you enjoy the least about SL dance?
What I enjoy the least is the division between different troupes. I am a person who loves unity and people working together. Seeing these estrangement between people and the troupes is something I hope to help overcome.

4. What has been your best experience in SL dance?
My best experience has been when I see people from within the same troupe or a different troupe open up their hearts and minds to share techniques and ideas with each other.

5. Out of all the dances you have done, which is your fave?
My favorite routine is usually my most current one because I am learning everything one step at a time and because I overcome a difficulty I experience in trying something that is new to me it makes that routine even more special for me.

6. What message would you like to leave for your fans?
Love all of them. Break down the barriers and get along with each other. Here in Second Life we all need to support each other. Let’s have fun and dance!

7. Anything else you’d like to share? Nothing right now.